"Fire elicits primal fear responses in most creatures, even vicious monsters."
Set your bolts alight. For 12 turns, gain: +15% Damage +30% Burn Chance -1 Attack Range -25% Ammo Recovery
Each bolt also deals 2-5 Fire Damage.
3 Arbalism XP
| Level | Name | Energy Cost | Cooldown | Description |
|---|---|---|---|---|
| 1 | Blazing Bolts | 40 | 14 | Set your bolts alight. For 12 turns, gain: +15% Damage +30% Burn Chance -1 Attack Range -25% Ammo Recovery Each bolt also deals 2-5 Fire Damage. |
| 2 | Blazing Bolts II | 40 | 17 | Set your bolts alight. For 15 turns, gain: +15% Damage +30% Burn Chance -1 Attack Range -25% Ammo Recovery Each bolt also deals 2-5 Fire Damage. |
| 3 | Blazing Bolts III | 40 | 20 | Set your bolts alight. For 18 turns, gain: +15% Damage +30% Burn Chance -1 Attack Range -25% Ammo Recovery Each bolt also deals 2-5 Fire Damage. |
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