blazing_bolts.xml

<abilities>
  <ability>
    <name>Blazing Bolts</name>
    <key>blazing_bolts</key>
    <skill>arbalism</skill>
    <icon>arbalism_3</icon>
    <tagline>"Fire elicits primal fear responses in most creatures, even vicious monsters."</tagline>
    <description>
      Set your bolts alight. For ⮃12 turns⮃, gain:
      [n]+15% Damage
      [n]+30% Burn Chance
      [n]-1 Attack Range
      [n]-25% Ammo Recovery
      [p]Each bolt also deals 2-5 Fire Damage.
    </description>
    <type>Immediate</type>
    <subType>2_Abilities</subType>
    <cost>40.0</cost>
    <cooldown>14</cooldown>
    <immediateInfo>
      <abilityUseTime>
        <type>standard</type>
      </abilityUseTime>
      <effects>
        <effects>
          ApplyStatusEffect -> key:«LINK:blazing_bolts_status_1», target:player;
        </effects>
      </effects>
    </immediateInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>0</requiredLevel>
        <requiredPoints>3</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Crossbow</params>
        </params>
      </requirements>
    </requirements>
    <statusEffects>
      <statusEffects>
        <turns>12</turns>
        <name>Blazing Bolts</name>
        <key>blazing_bolts_status_1</key>
        <icon>arbalism_3</icon>
        <skipFirstTurn>true</skipFirstTurn>
        <modifiers>
          <modifiers>
            <type>Damage</type>
            <amount>0.15</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>MinimumFireDamage</type>
            <amount>2.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>MaximumFireDamage</type>
            <amount>5.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>BurnChance</type>
            <amount>0.3</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>Range</type>
            <amount>-1.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>AmmoRecovery</type>
            <amount>-0.25</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Crossbow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
        </modifiers>
      </statusEffects>
    </statusEffects>
  </ability>
</abilities>