Arbalism represents the ability to effectively use light and heavy crossbows in combat, firing bolts over a great distance to dispatch targets. Crossbows are renowned for their ease of use, and lack of formal training necessary to become proficient.
| Icon | Name | Type | Energy Cost | Cooldown | Description |
|---|---|---|---|---|---|
|
Achilles' Bane | Target Ability | 25 | 8 |
"Pinned targets are easy targets." Fire a bolt with +15 accuracy but -30% damage. Immobilizes the target for 3 turns on hit. |
|
Arbalism Precision | Passive | - | - | Gain +3 accuracy while using crossbows. |
|
Arbalism Swiftness | Passive | - | - | Gain +5 attack speed while using crossbows. |
|
Blazing Bolts | Activated Ability | 40 | 14 |
"Fire elicits primal fear responses in most creatures, even vicious monsters." Sets your ammunition alight for 12 turns. Flaming bolts deal +15% damage, have +30% armor penetration, and add +30% burn chance, but have -1 range and -25% chance to be retrieved from a target. While active, all damage is dealt as fire damage. |
|
Bracketing Barrage | Passive | - | - | Each miss with a crossbow increases the accuracy of further shots by 10 for 5 turns. Each hit with a crossbow increases critical hit chance by 5% for 5 turns. Can be stacked multiple times. |
|
Cluster Volley | Target Ability | 45 | 9 |
"Our bolts will blot out the sun!" Fire a bundle of bolts down onto an area with +15 accuracy but dealing -40% damage. Targets hit by the volley receive -40 movement speed for 3 turns. |
|
Duck and Cover | Passive | - | - | Using the Reload ability grants 3 protection, +25% stun resist, and +25% knockback resist for that turn. |
|
Maiming Bolts | Passive | - | - |
For each level of Arbalism gain: +1% damage with crossbows. +1 arbalism mastery, enabling you to wield higher-level crossbows effectively. Your arbalism mastery: 0 |
|
Overdrawn Shot | Target Ability | 35 | 7 |
"Here comes the Conga line again, and yes, death dances on the end." Fire a short-ranged penetrating bolt that hits all targets in a line with +15% armor penetration and +15% bleed chance. The bolt is likely to break in the process; ammo recovery is reduced by -75%. |
|
Rapid Reload | Passive | - | - | Reduces reload time of all crossbows by 25%. |
|
Reload | Activated Ability | - | 1 |
"Don't forget to reload!" Load up your crossbow with a fresh bolt. Requires at least 1 bolt in your bag. |
|
Solar Flare | Target Ability | 30 | 10 |
"Open your eyes; there is nothing to hide, turn and face the light." Launch a bolt into the air which bursts into blinding light, reducing the accuracy of all surrounding targets by -40 and lowering their dodge by -20 for 4 turns. This ability deals no damage. |
|
Targeted Destruction | Passive | - | - | Every 3rd hit to the same target deals +200% damage. |