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Arbalism

Arbalism

Arbalism represents the ability to effectively use light and heavy crossbows in combat, firing bolts over a great distance to dispatch targets. Crossbows are renowned for their ease of use, and lack of formal training necessary to become proficient.

Abilities

Icon Name Type Energy Cost Cooldown Description
Achilles' Bane Target Ability 25 8 "Pinned targets are easy targets."

Fire a bolt at target with +15 Accuracy but -30% Damage.

If the attack hits, immobilize the target for 3 turns.

Arbalism Precision Passive - - +3 Accuracy with crossbows
Arbalism Swiftness Passive - - +5 Attack Speed with crossbows
Blazing Bolts Activated Ability 40 14 "Fire elicits primal fear responses in most creatures, even vicious monsters."

Set your bolts alight. For 12 turns, gain: +15% Damage +30% Burn Chance -1 Attack Range -25% Ammo Recovery

Each bolt also deals 2-5 Fire Damage.

Bracketing Barrage Passive - -

Whenever you miss, gain +10 Accuracy for 5 turns.

Whenever you hit, gain +5% Crit Chance for 5 turns.

Each stacks up to 5 times.

Cluster Volley Target Ability 45 9 "Our bolts will blot out the sun!"

Fire a bundle of bolts down onto a 3x3 area with +15 Accuracy but -40% Damage.

Each creature you hit gets -40 Movement Speed for 3 turns.

Duck and Cover Passive - - Whenever you use Reload, gain +3 Protection, +25% Stun Resist and +25% Knockback Resist until your next turn.
Maiming Bolts Passive - -

For each Arbalism level:

+1% Damage with crossbows

+1 Arbalism Mastery, enabling you to wield higher-level crossbows effectively

Your Arbalism Mastery: 0

Overdrawn Shot Target Ability 35 7 "Here comes the Conga line again, and yes, death dances on the end."

Fire a penetrating bolt that hits all creatures in a line up to 4 tiles long, with +15% Armor Penetration and +15% Bleed Chance.

The bolt is likely to break in the process, with -75% Ammo Recovery.

Rapid Reload Passive - - Reload takes 25% less time.
Reload Activated Ability - 1 "Don't forget to reload!"
Load up your crossbow with a fresh bolt. Requires an equipped bolt.
Solar Flare Target Ability 30 10 "Open your eyes; there is nothing to hide, turn and face the light."
Launch a bolt into the air which bursts into blinding light. All creatures within 5 tiles of you get -40 Accuracy and -20 Dodge for 4 turns. This ability deals no damage.
Targeted Destruction Passive - - Every 3rd hit you land on the same enemy has +200% Damage.