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Backgrounds

Traits

Physical

  • Bulk Fortitude +10 Maximum Health
  • Deep Breather +15 Maximum Energy
  • Pack Mule +15 Carry Weight
  • Regenerative Tissue +0.2 Health Recovery
  • Strong Heart +0.4 Energy Recovery
  • Thick Skin +30% Bleed Resist
  • Wound Resistance +10% Wound Resist

Combat

  • Based Brutality +2 Maximum Damage on all weapons
  • Crippling Attacks +15% Cripple Chance
  • Deadly Precision +12% Crit Damage
  • Highly Lethal +5% Crit Chance
  • Man-at-Arms +10% weapon mastery experience
  • Spot Weakness +10% Armor Penetration
  • Weapon Expert +7 Accuracy

Mental

  • Attentive Maintenance +25% weapon and armor Durability
  • Careful Packing +15 Carry Weight
  • Experienced Haggler +15% Haggling (better shop prices)
  • Fast Learner +5% wisdom from all sources
  • Liminal Senses

    +1 Trap Detection

    Trap Detection: the distance within which traps are automatically revealed.

  • Sly Artisan +15% additional chance to cook superb meals and brew potent potions

Speed

  • Combat Trickery +4% Repeat Attack Chance
  • Fluid Motions +10 Attack Speed
  • Long Strides +5 Movement Speed
  • Slippery +6 Dodge
  • Trap Reflexes

    +40% Trap Avoidance

    Trap Avoidance: the chance to not set off a trap that would otherwise have triggered.