"It was thought that when the ancient masters were defeated none of their secrets remained, but miraculously, their legendary stance was preserved."
Enter Stance for 10 turns: +5 Dodge, +5% Physical Resist, +25% Stun Resist, +25% Knockback Resist and +25% Wound Resist.
Whenever you hit an enemy, extend this stance by 1 turn.
2 Unarmed XP
| Level | Name | Energy Cost | Cooldown | Description |
|---|---|---|---|---|
| 1 | Stonemaster Defense | 20 | 4 | Enter Stance for 10 turns: +5 Dodge, +5% Physical Resist, +15% Stun Resist, +15% Knockback Resist and +15% Wound Resist. Whenever you hit an enemy, extend this stance by 1 turn. |
| 2 | Stonemaster Defense II | 20 | 4 | Enter Stance for 10 turns: +5 Dodge, +5% Physical Resist, +25% Stun Resist, +25% Knockback Resist and +25% Wound Resist. Whenever you hit an enemy, extend this stance by 1 turn. |
| 3 | Stonemaster Defense III | 20 | 4 | Enter Stance for 10 turns: +5 Dodge, +5% Physical Resist, +35% Stun Resist, +35% Knockback Resist and +35% Wound Resist. Whenever you hit an enemy, extend this stance by 1 turn. |
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