stonemaster_defense_2.xml
<abilities>
<ability>
<clone>stonemaster_defense</clone>
<key>stonemaster_defense_2</key>
<description>
Enter stance with 10 turns duration gaining +5 dodge, +5% physical resist, ⮃+25% stun resist⮃, ⮃+25%
knockback resist⮃, and ⮃+25% wound resist⮃.
[p]Stance is extended by 1 turn every time you hit an opponent.
</description>
<stanceInfo>
<turns>10</turns>
<extenders>
<extenders>
<type>OnHit</type>
<amount>1</amount>
</extenders>
</extenders>
<modifiers>
<modifiers>
<type>Dodge</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>PhysicalResist</type>
<amount>0.05</amount>
</modifiers>
<modifiers>
<type>KnockbackResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>StunResist</type>
<amount>0.25</amount>
</modifiers>
<modifiers>
<type>WoundResist</type>
<amount>0.25</amount>
</modifiers>
</modifiers>
</stanceInfo>
<unlockInfo>
<autoDiscover>0</autoDiscover>
<unlockRequirements>
<requiredPoints>1</requiredPoints>
</unlockRequirements>
<replaces>stonemaster_defense</replaces>
</unlockInfo>
</ability>
</abilities>