"It was thought that when the ancient masters were defeated none of their secrets remained - but miraculously, their legendary stance was preserved."
Enter stance with 10 turns duration gaining +5 dodge, +5% physical resist, +35% stun resist, +35% knockback resist, and +35% wound resist.
Stance is extended by 1 turn every time you hit an opponent.
2 Unarmed XP
| Level | Name | Energy Cost | Cooldown | Description |
|---|---|---|---|---|
| 1 | Stonemaster Defense | 20 | 4 | Enter stance with 10 turns duration gaining +5 dodge, +5% physical resist, +15% stun resist, +15% knockback resist, and +15% wound resist. Stance is extended by 1 turn every time you hit an opponent. |
| 2 | Stonemaster Defense II | 20 | 4 | Enter stance with 10 turns duration gaining +5 dodge, +5% physical resist, +25% stun resist, +25% knockback resist, and +25% wound resist. Stance is extended by 1 turn every time you hit an opponent. |
| 3 | Stonemaster Defense III | 20 | 4 | Enter stance with 10 turns duration gaining +5 dodge, +5% physical resist, +35% stun resist, +35% knockback resist, and +35% wound resist. Stance is extended by 1 turn every time you hit an opponent. |
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