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Getting Started

Choosing a Background

The Choose Your Background screen with the Knight card selected, showing its skills, traits and starting items

A new game starts by choosing your background. It sets your starting skills, traits, gear and sometimes a signature ability. After that you pick your free skills and traits, roll your gear and appearance (reroll as often as you like), and name your character.

First time? Pick the Knight. It starts with a weapon, a shield and heavy armor, has no drawbacks, and learns weapon skills faster.

Backgrounds are not equally hard. From easier to harder, roughly:

BackgroundStarts withGood to know
KnightChivalry. Weapon, shield and heavy armor.The easiest start. Learns weapon skills 15% faster.
MercenaryDreadheart. A heavy weapon, heavy armor and gold.Strong, but old wounds cost some speed and energy.
HunterSurvival. A bow or crossbow with ammo, light armor and a campsite kit.Fights from range, with better accuracy. Signature ability: Ranger's Lethality.
TravellerTravel. A map of the world, 3 potions and a light weapon.Gains wisdom faster, but haggles badly.
Street UrchinAthletics. A light weapon and light armor.Fast but frail. Signature ability: Rogue's Gambit.
ChefCooking. An apron, a kitchen weapon and 3 recipes.Signature ability: Belly Laugh.
BrawlerAle and hand wraps. No armor.Tough but slow, and fights unarmed. Signature ability: Brawler's Audacity.
PyromancerPyromancy. A staff and robe.A fire mage from the first turn. See Magic.
FulminarFulmination. A ring, robe and staff.A lightning mage from the first turn.
DruidNature Magic. A staff and light armor.A nature mage, but worse with weapons.
CommonerA farm tool, farm clothes and an amulet.The hardest start: no food or medicine, and fearful. For a real challenge.

Whatever you choose, every character can learn any skill later. Your background is only where you begin.

Starter Dungeon

Starter Dungeon

After creating your character you'll find yourself inside Ineo Temple.

Let's start by getting acquainted with the game's controls. Most find it easiest to play with the keyboard and mouse. But for those who prefer, keyboard-only is also supported.

You can check the full controls in the in-game menu if you want to skip ahead. Otherwise, keep reading.

First Steps

Movement

  • Click to move, open doors, loot containers, or attack enemies.
  • The game is turn based. Most actions use up your turn and advance time (more on that later).
  • You can path across tiles, but you'll automatically stop if an enemy enters view (change this with the "On Sight" setting).

Looting

Click containers to check them for loot. Items are especially important early on.

Keyboard Tip: Use the G key to loot adjacent containers without clicking. Use the down arrow key to activate keyboard item navigation. Or enable "List Navigation via Keyboard" in the settings to skip arrow key presses entirely.

Skills & Abilities

  • Based on your selected character background, you'll likely have some starting skills.
  • Open the Masteries pane (F1) for your weapon skills, and the Skills pane (F2) for the rest, and pick your first abilities. These will shape your playstyle early on.

Combat Tips

  • You don't need to fight everything. Sleeping enemies can be ignored.
  • Click fountains to heal, or to cure a wound. Each fountain works once. Many objects in the world work like this: just click them.

Once you exit the temple, the overworld unlocks. Towns, dungeons, and danger awaits.

Basic Controls

Game World
Move / Interact / Use
Left-click to move, interact with objects in the game world, or to attack entities.
Ctrl +
Force Move (move only)
Ctrl + left-click a tile to force movement. Useful if a loot bag or other entity is on the tile.
Shift +
Stand Ground (attack/interact only)
Shift + left-click to attack or interact, while ensuring you do not move.
Camera
W A S D

or
↑ ← ↓ →
Camera Panning
W ↑ (North), D → (East), S ↓ (South), A ← (West)

or
= -
Camera Zoom
Mouse wheel, or = (Zoom In) and - (Zoom Out)
Inventory
Use Item
Left-click an item to perform its primary action. For example, left clicking a weapon will equip it.
Item Context Menu
Right-click an item to open the item context menu.
Shift +
Quick Drop Item
Shift + left-click an item to drop the stack.
Alt
Compare Items
Hold alt while an item tooltip is open to compare to the equipped item.
Special Actions
Space
Pass Turn / Wait
Pass your turn, gaining extra energy. This can always be used, even while stunned.
B
Escape
Escape the current dungeon or zone and return to the overworld map. You can only escape if no enemies are nearby, and not from Ineo Temple until you have finished it.
P
Ability Picker
Open or close the ability picker, allowing you to drag abilities onto your hotbar.
R
Swap to Alternate
Swap your equipped main and off hand items with those items in your alternate slots. This action ends your turn.
Z X
Basic Attack
Z attacks your current target. X attacks the nearest enemy.
Q F M
Quick Potion, Food, Medicine
Open a quick menu to drink a potion, eat, or treat a wound.
Side Panes
F1 F2 F3 F4 F6
Left Panes
Masteries, Skills, Stats, Character, Magic.
I J U
Inventory, Quests, Reputation
Open your inventory, your quest journal, or your standing with each faction.

User Interface

Opening Side Panes

The user interface uses left and right side panes. You can open and close them using the buttons at the bottom of the screen.

Inventory

Your inventory is on the right. Use the buttons at the top to filter or sort items. Right-click any item to open its context menu.

Saving & Dying

The game menu with Quick Save, Save Game and Load Game marked
  • The game autosaves every time you enter a dungeon or return to the overworld.
  • Press F5 to quick save and F9 to quick load. The Menu button in the bottom right also has Save Game and Load Game.
  • You can save at any time, even in the middle of a fight.
  • If you die, you can load any of your saves and try again. Save before a risky fight.
Continue to Combat →