OFFICIAL WIKI
GUIDE
Home Skills Pyromancy Flame Aura

Flame Aura (IV)

Flame Aura

Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body.

For each adjacent fire consumed, for 16 turns gain: +9% physical resist +13% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker).


Experience Gain

4 Pyromancy XP

Ability Progression

Level Name Energy Cost Cooldown Description
1 Flame Aura 60 12

Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body.

For each adjacent fire consumed, for 10 turns gain: +6% physical resist +10% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker).

2 Flame Aura II 60 12

Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body.

For each adjacent fire consumed, for 12 turns gain: +7% physical resist +11% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker).

3 Flame Aura III 60 12

Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body.

For each adjacent fire consumed, for 14 turns gain: +8% physical resist +12% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker).

4 Flame Aura IV 60 12

Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body.

For each adjacent fire consumed, for 16 turns gain: +9% physical resist +13% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker).

5 Flame Aura V 60 12

Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body.

For each adjacent fire consumed, for 18 turns gain: +10% physical resist +14% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker).

Data

View Raw XML - See the exact XML definition for this ability