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Pyromancy

Pyromancy

Your ability to channel flame from the storm-forged realm of Tyros. Grants access to fire magic including searing blasts, and conjured fire storms.

Abilities

Icon Name Type Energy Cost Cooldown Description
Afterburst Upgrade - - If your Tyros Attunement is 2 or greater, Ignite also lights all surrounding tiles on fire (3x3).
Combustion Passive - -

Whenever you cast a Pyromancy or other spell that requires Tyros attunement, gain 1 stack of combustion.

Each stack of combustion grants +4% fire damage.

If no new stacks are gained in 5 turns, lose 1 stack. Maximum 5 stacks.

Fire Ball Target Ability 45 10

Send a ball of fire up to 5 tiles away, explodes in a 3x3 area.

Deals 12 fire damage to all targets in area.

Deals an additional 12 fire damage to ignited targets.

Fire Storm Target Ability 80 50

Place a devastating fire storm in a target 7x7 area.

Upon casting, fire will flood the storm area. Then for 20 turns, fire will spread, and Fire Tornadoes will randomly spawn.

Fire Tornadoes are 2x2 in size and last 5-10 turns. Each turn, they deal 10-24 fire damage to all units within, with a 25% chance to Ignite and a 50% chance to Knockback in a random direction.

Fire Trail Passive - - Whenever you jump, lunge, or dash, leave behind fire in a 3x3 area where you were standing, also dealing 12 fire damage to all adjacent targets.
Flame Aura Activated Ability 60 12

Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body.

For each adjacent fire consumed, for 10 turns gain: +6% physical resist +10% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker).

Focused Attunement Passive - -

Whenever you cast a Pyromancy spell, 30% chance to gain +1 Tyros attunement for 30 turns.

If your Tyros attunement is 3 or higher, instead gain 3 health.

Cannot trigger again while the status effect is active.

Healing Flames Passive - -

Standing next to fire heals you.

Each adjacent tile on fire grants +0.2 HP per turn.

Ignite Target Ability 35 5

Ignite target within 3 tiles, lighting them on fire and dealing 3-5 fire damage per turn for 5 turns.

If the target is already ignited, deal 10 fire damage.

The tile they are standing on is also lit.

Line of Fire Target Ability 50 14

Light a line of tiles on fire, extending up to 6 tiles from your position. Targets in the path take 8 fire damage and have a 50% chance to be ignited.

The fires persist, dealing damage each turn to entities standing on them.

Pyrotechnique Passive - -

For each level of Pyromancy, reduce the energy cost of pyromancy spells by 1%.

Additionally, for each attunement to Tyros, gain +5% fire damage and +5% fire resistance.

Rooted Flame Passive - -

Fires that are placed on the ground from your abilities increase in size, growing from small to medium.

Small fires deal 2-5 damage, have a 10% chance to ignite.

Medium fires deal 4-8 damage, have a 15% chance to ignite, and persist longer.

Tyro's Reach Upgrade - - If your Tyros Attunement is 2 or greater, Line of Fire's width is increased from 1 tile to 3 tiles.