Your ability to channel flame from the storm-forged realm of Tyros. Grants access to fire magic including searing blasts, and conjured fire storms.
| Icon | Name | Type | Energy Cost | Cooldown | Description |
|---|---|---|---|---|---|
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Afterburst | Upgrade | - | - | If your Tyros Attunement is 2 or greater, Ignite also lights all surrounding tiles on fire (3x3). |
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Combustion | Passive | - | - |
Whenever you cast a Pyromancy or other spell that requires Tyros attunement, gain 1 stack of combustion. Each stack of combustion grants +4% fire damage. If no new stacks are gained in 5 turns, lose 1 stack. Maximum 5 stacks. |
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Fire Ball | Target Ability | 45 | 10 |
Send a ball of fire up to 5 tiles away, explodes in a 3x3 area. Deals 12 fire damage to all targets in area. Deals an additional 12 fire damage to ignited targets. |
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Fire Storm | Target Ability | 80 | 50 |
Place a devastating fire storm in a target 7x7 area. Upon casting, fire will flood the storm area. Then for 20 turns, fire will spread, and Fire Tornadoes will randomly spawn. Fire Tornadoes are 2x2 in size and last 5-10 turns. Each turn, they deal 10-24 fire damage to all units within, with a 25% chance to Ignite and a 50% chance to Knockback in a random direction. |
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Fire Trail | Passive | - | - | Whenever you jump, lunge, or dash, leave behind fire in a 3x3 area where you were standing, also dealing 12 fire damage to all adjacent targets. |
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Flame Aura | Activated Ability | 60 | 12 |
Requires adjacent fire. Consume all adjacent fire, placing it into an aura around your body. For each adjacent fire consumed, for 10 turns gain: +6% physical resist +10% fire resist +1 Fire reflection (whenever you are dealt melee damage, deal 1 fire damage to attacker). |
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Focused Attunement | Passive | - | - |
Whenever you cast a Pyromancy spell, 30% chance to gain +1 Tyros attunement for 30 turns. If your Tyros attunement is 3 or higher, instead gain 3 health. Cannot trigger again while the status effect is active. |
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Healing Flames | Passive | - | - |
Standing next to fire heals you. Each adjacent tile on fire grants +0.2 HP per turn. |
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Ignite | Target Ability | 35 | 5 |
Ignite target within 3 tiles, lighting them on fire and dealing 3-5 fire damage per turn for 5 turns. If the target is already ignited, deal 10 fire damage. The tile they are standing on is also lit. |
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Line of Fire | Target Ability | 50 | 14 |
Light a line of tiles on fire, extending up to 6 tiles from your position. Targets in the path take 8 fire damage and have a 50% chance to be ignited. The fires persist, dealing damage each turn to entities standing on them. |
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Pyrotechnique | Passive | - | - |
For each level of Pyromancy, reduce the energy cost of pyromancy spells by 1%. Additionally, for each attunement to Tyros, gain +5% fire damage and +5% fire resistance. |
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Rooted Flame | Passive | - | - |
Fires that are placed on the ground from your abilities increase in size, growing from small to medium. Small fires deal 2-5 damage, have a 10% chance to ignite. Medium fires deal 4-8 damage, have a 15% chance to ignite, and persist longer. |
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Tyro's Reach | Upgrade | - | - | If your Tyros Attunement is 2 or greater, Line of Fire's width is increased from 1 tile to 3 tiles. |