"The Dread Wolves fought with an intensity that could not be tamed."
Enter Stance for 10 turns, gaining +1% Damage for each 1% of your missing Health (calculated when the stance is first entered).
Whenever you kill an enemy, extend this stance by 3 turns.
Can only be used if you were attacked since your last turn.
6 Dreadheart XP
| Level | Name | Energy Cost | Cooldown | Description |
|---|---|---|---|---|
| 1 | Battle Trance | 20 | 15 | Enter Stance for 10 turns, gaining +0.5% Damage for each 1% of your missing Health (calculated when the stance is first entered). Whenever you kill an enemy, extend this stance by 3 turns. Can only be used if you were attacked since your last turn. |
| 2 | Battle Trance II | 20 | 15 | Enter Stance for 10 turns, gaining +0.75% Damage for each 1% of your missing Health (calculated when the stance is first entered). Whenever you kill an enemy, extend this stance by 3 turns. Can only be used if you were attacked since your last turn. |
| 3 | Battle Trance III | 20 | 15 | Enter Stance for 10 turns, gaining +1% Damage for each 1% of your missing Health (calculated when the stance is first entered). Whenever you kill an enemy, extend this stance by 3 turns. Can only be used if you were attacked since your last turn. |
| 4 | Battle Trance IV | 20 | 15 | Enter Stance for 12 turns, gaining +1% Damage for each 1% of your missing Health (calculated when the stance is first entered). You also gain +25 Decapitation. Whenever you kill an enemy, extend this stance by 3 turns. Can only be used if you were attacked since your last turn. |
View XML - See the XML definition for this ability