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Battle Trance

Battle Trance

"The Dread Wolves fought with an intensity that could not be tamed."

Enter Stance for 10 turns, gaining +0.5% Damage for each 1% of your missing Health (calculated when the stance is first entered).

Whenever you kill an enemy, extend this stance by 3 turns.

Can only be used if you were attacked since your last turn.


Requirements

  • Requires attacked last turn

Experience Gain

6 Dreadheart XP

Ability Progression

Level Name Energy Cost Cooldown Description
1 Battle Trance 20 15

Enter Stance for 10 turns, gaining +0.5% Damage for each 1% of your missing Health (calculated when the stance is first entered).

Whenever you kill an enemy, extend this stance by 3 turns.

Can only be used if you were attacked since your last turn.

2 Battle Trance II 20 15

Enter Stance for 10 turns, gaining +0.75% Damage for each 1% of your missing Health (calculated when the stance is first entered).

Whenever you kill an enemy, extend this stance by 3 turns.

Can only be used if you were attacked since your last turn.

3 Battle Trance III 20 15

Enter Stance for 10 turns, gaining +1% Damage for each 1% of your missing Health (calculated when the stance is first entered).

Whenever you kill an enemy, extend this stance by 3 turns.

Can only be used if you were attacked since your last turn.

4 Battle Trance IV 20 15

Enter Stance for 12 turns, gaining +1% Damage for each 1% of your missing Health (calculated when the stance is first entered). You also gain +25 Decapitation.

Whenever you kill an enemy, extend this stance by 3 turns.

Can only be used if you were attacked since your last turn.

Data

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