The Dreadheart are the most feared and respected warriors in The Dread Wolves, embodying the clan's primal and brutal tactics.
| Icon | Name | Type | Energy Cost | Cooldown | Description |
|---|---|---|---|---|---|
|
Battle Trance | Stance Ability | 20 | 15 |
"The Dread Wolves fought with an intensity that could not be tamed." Enter a stance with 10 turn duration. When activating the stance, gain 0.5% increased damage for each 1% of missing health. Killing an enemy extends the stance by 3 turns. This ability can only be activated if you were attacked during the previous turn. |
|
Dogged Resolve | Passive | - | - |
"When the going gets tough, you get tougher." When you are attacked, you may gain the "Dogged Resolve" status effect for 5 turns. The probability of triggering the effect depends on your missing health percentage, with an increased chance of 0.20% for every 1% of missing health. While active, "Dogged Resolve" provides +10% physical resist. Dogged Resolve does not stack, but its duration will reset upon reactivation. |
|
Ironclad Defense | Activated Ability | 20 | 30 |
"Our blades were as nothing before him." Gain 0.5% shield for each 1% of missing health. |
|
Predatory Leap | Target Ability | - | 1 |
Lunge to and attack a target within 3 tiles, with +15 accuracy, and +15% life steal. The energy cost is equal to your current health percentage. This cost is not reduced by energy reduction bonuses. |
|
Primal Fury | Passive | - | - |
You've become a master of the Dreadheart ways. Gain +10 movement speed, +10 attack speed, and +5% crit chance. |
|
Resolve: Bleed Resist | Upgrade | - | - | When "Dogged Resolve" is active, it now also grants an additional +10% bleed resist. |
|
Resolve: Crit Resist | Upgrade | - | - | When "Dogged Resolve" is active, it now also grants an additional +10% crit resist. |
|
Resolve: Deflect | Upgrade | - | - | When "Dogged Resolve" is active, it now also grants an additional +10% missile deflection. |
|
Savage Bleed | Upgrade | - | - |
While Battle Trance is active, whenever an opponent attacks you, 10% chance to gain "Savage Bleed" status effect for remainder of the stance. Savage Bleed gives +25% bleed chance. Only one Savage Bleed can be active at a time. |
|
Savage Efficiency | Upgrade | - | - |
While Battle Trance is active, whenever an opponent attacks you, 10% chance to gain "Savage Efficiency" status effect for remainder of the stance. Savage Efficiency gives +25% reduced energy cost for ranged and melee abilities. Only one Savage Efficiency can be active at a time. |
|
Savage Swings | Upgrade | - | - |
While Battle Trance is active, whenever an opponent attacks you, 10% chance to gain "Savage Swings" status effect for remainder of the stance. Savage Swings gives +25% multistrike. Only one Savage Swings can be active at a time. |
|
Vicious Sustain | Passive | - | - |
"The very essence of battle sustained him. But to what end?" Gain +1% life steal. |
|
Wild Roar | Activated Ability | 25 | 60 |
Let out a howl terrifying nearby enemies. Enemies within a 4-tile range are immobilized for up to 8 turns and gain a "Terror Mark." When attacked, the "Terror Mark" is consumed, ending the immobilization, dealing 5 true damage, healing you for 5 health and 5 energy, and reducing the cooldown of Wild Roar by 10. |
|
Wolf's Hunger | Passive | - | - | For each level of Dreadheart, gain an additional +0.5% life steal when your health is below 50%. |