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Power Draw (II)

Power Draw

"Hopefully the bow doesn't snap in half like last time."

For the next 14 turns your bow attacks gain +1 range, +15% damage, and +30% armor penetration, but reduces your attack speed by 25.

Arrows fired while Power Draw is active have a greater chance of breaking, reducing ammo recovery by 15%.


Requirements

  • Requires a bow type weapon

Experience Gain

3 Archery XP

Ability Progression

Level Name Energy Cost Cooldown Description
1 Power Draw 40 15

For the next 10 turns your bow attacks gain +1 range, +15% damage, and +30% armor penetration, but reduces your attack speed by 25.

Arrows fired while Power Draw is active have a greater chance of breaking, reducing ammo recovery by 15%.

2 Power Draw II 40 13

For the next 14 turns your bow attacks gain +1 range, +15% damage, and +30% armor penetration, but reduces your attack speed by 25.

Arrows fired while Power Draw is active have a greater chance of breaking, reducing ammo recovery by 15%.

3 Power Draw III 40 10

For the next 16 turns your bow attacks gain +1 range, +15% damage, and +30% armor penetration, but reduces your attack speed by 25.

Arrows fired while Power Draw is active have a greater chance of breaking, reducing ammo recovery by 15%.

Data

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