power_draw_2.xml

<abilities>
  <ability>
    <clone>power_draw</clone>
    <key>power_draw_2</key>
    <description>
      For ⮃14 turns⮃, gain:
      [n]+1 Attack Range
      [n]+15% Damage
      [n]+30% Armor Penetration
      [n]-25 Attack Speed
      [n]-15% Ammo Recovery
      [p]Arrows fired this hard have a greater chance of breaking.
    </description>
    <type>Immediate</type>
    <cooldown>13</cooldown>
    <immediateInfo>
      <abilityUseTime>
        <type>standard</type>
      </abilityUseTime>
      <effects>
        <effects>
          ApplyStatusEffect -> key:«LINK:power_draw_status_2», refresh:true, target:player;
        </effects>
      </effects>
    </immediateInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
      </unlockRequirements>
      <replaces>power_draw</replaces>
    </unlockInfo>
    <statusEffects>
      <statusEffects>
        <turns>14</turns>
        <name>Power Draw</name>
        <key>power_draw_status_2</key>
        <icon>archery_1</icon>
        <skipFirstTurn>true</skipFirstTurn>
        <modifiers>
          <modifiers>
            <type>Damage</type>
            <amount>0.15</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Bow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>ArmorPen</type>
            <amount>0.3</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Bow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>Range</type>
            <amount>1.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Bow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>AttackSpeedBonus</type>
            <amount>-25.0</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Bow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
          <modifiers>
            <type>AmmoRecovery</type>
            <amount>-0.15</amount>
            <requirements>
              <requirements>
                <type>Weapon</type>
                <params>
                  <params type="weapon">Bow</params>
                </params>
              </requirements>
            </requirements>
          </modifiers>
        </modifiers>
      </statusEffects>
    </statusEffects>
  </ability>
</abilities>