Consume all Overload stacks, gaining 10 Energy for each stack.
Gain Phase Instability for 5 turns, plus 2 more turns for each stack consumed.
Phase Instability: +15 Attack Speed, +15 Movement Speed, +15 Dodge. Whenever an attack hits you, 50% chance to teleport 2-4 tiles away in a random direction.
1 Fulmination XP
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