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Wind-up

Wind-up

"Round and round she goes, where it stops.. well, I guess we're about to find out!"

Your next attack gains +20% Damage, +5 Accuracy and +3% Stun Chance.

Stacks up to 3 times, and lasts 1 turn for each stack or until you attack.


Requirements

  • Requires a flail type weapon

Experience Gain

1 Flails XP

Ability Progression

Level Name Energy Cost Cooldown Description
1 Wind-up 10 -

Your next attack gains +20% Damage, +5 Accuracy and +3% Stun Chance.

Stacks up to 3 times, and lasts 1 turn for each stack or until you attack.

2 Wind-up II 10 -

Your next attack gains +25% Damage, +5 Accuracy and +4% Stun Chance.

Stacks up to 3 times, and lasts 1 turn for each stack or until you attack.

3 Wind-up III 10 -

Your next attack gains +30% Damage, +5 Accuracy and +5% Stun Chance.

Stacks up to 3 times, and lasts 1 turn for each stack or until you attack.

Data

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