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Savage Efficiency (II)

Savage Efficiency

While Battle Trance is active, whenever you are attacked, 15% chance to gain Savage Efficiency until Battle Trance ends. Does not stack.

Savage Efficiency: melee and ranged abilities cost 30% less Energy


Requirements

  • Requires Battle Trance to be active.

Ability Progression

Level Name Cooldown Description
1 Savage Efficiency -

While Battle Trance is active, whenever you are attacked, 10% chance to gain Savage Efficiency until Battle Trance ends. Does not stack.

Savage Efficiency: melee and ranged abilities cost 25% less Energy

2 Savage Efficiency II -

While Battle Trance is active, whenever you are attacked, 15% chance to gain Savage Efficiency until Battle Trance ends. Does not stack.

Savage Efficiency: melee and ranged abilities cost 30% less Energy

3 Savage Efficiency III -

While Battle Trance is active, whenever you are attacked, 20% chance to gain Savage Efficiency until Battle Trance ends. Does not stack.

Savage Efficiency: melee and ranged abilities cost 35% less Energy

Data

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