Whenever you use a targeted Bludgeon, Mace, Staff, or Flail ability you have a chance to apply a Vibrating debuff to targeted enemies.
Vibrating: -20% Stun Resist, -20% Knockback Resist, -20% Crit Resist, and -20 Dodge.
Vibrating lasts for 10 turns and does not stack.
Entities starting their turn adjacent to a Vibrating entity also gain the Vibrating debuff.
The chance to apply is 5%, plus 1% for each level in Bludgeons. Current Chance: 6%.
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