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Head Trauma

Head Trauma

"Let's rattle that helmet."

Each hit after your first on the same enemy lowers all of its damage resists further:

1h Bludgeons: -2% per hit 2h Bludgeons: -3% per hit

At the start of an affected enemy's turn, if you did not hit it since its last turn, the reduction decays by 1%. Maximum reduction is 100%.


Requirements

  • Requires a Bludgeon type weapon

Data

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