"Here comes the Conga line again, and yes, death dances on the end."
Fire a penetrating bolt that hits all creatures in a line up to 4 tiles long, with +35% Armor Penetration and +35% Bleed Chance.
The bolt is likely to break in the process, with -75% Ammo Recovery.
3 Arbalism XP
| Level | Name | Energy Cost | Time | Cooldown | Description |
|---|---|---|---|---|---|
| 1 | Overdrawn Shot | 35 | Weapon Speed | 7 | Fire a penetrating bolt that hits all creatures in a line up to 4 tiles long, with +15% Armor Penetration and +15% Bleed Chance. The bolt is likely to break in the process, with -75% Ammo Recovery. |
| 2 | Overdrawn Shot II | 35 | Weapon Speed | 6 | Fire a penetrating bolt that hits all creatures in a line up to 4 tiles long, with +25% Armor Penetration and +25% Bleed Chance. The bolt is likely to break in the process, with -75% Ammo Recovery. |
| 3 | Overdrawn Shot III | 35 | Weapon Speed | 5 | Fire a penetrating bolt that hits all creatures in a line up to 4 tiles long, with +35% Armor Penetration and +35% Bleed Chance. The bolt is likely to break in the process, with -75% Ammo Recovery. |
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