The ability to engage targets at a distance using bows, crossbows, or thrown weaponry. Considered essential for hunting most types of game, ranged combat focuses on proper positioning and maneuvering to eliminate targets before they become a threat.
| Icon | Name | Type | Energy Cost | Cooldown | Description |
|---|---|---|---|---|---|
|
Between the Eyes | Target Ability | 35 | 7 |
"Fwip. Headshot." Perform a precise attack on target with +25% Damage, +25% Crit Chance and +50% Stun Chance. Takes longer than a basic attack, to aim. |
|
Crack Shot | Passive | - | - | +3% Crit Chance with ranged weapons |
|
Keen Eyed | Passive | - | - | +1 View Distance +1 Attack Range |
|
Kerepi Peelback | Toggle Ability | 10 | 3 |
"Sure, you can take the heroic stand against the forces of darkness. Or you can not die. It's entirely up to you." Begin a hasty retreat. +75% Retreat Chance +25 Attack Speed -10 Accuracy -25% Crit Chance |
|
Mark Prey | Target Ability | 20 | 5 |
"Let the hunt begin" Mark target within 10 tiles. The target gets -25 Dodge and +25% Damage Received for 6 turns. |
|
Meticulous Retrieval | Passive | - | - |
"Get Thrifty!" +20% Ammo Recovery |
|
Mortar Stance | Stance Ability | 40 | 3 |
"Death from Afar" Enter Stance for 8 turns: +2 Attack Range, +2 View Distance and +15 Accuracy. You are Immobilized. Whenever you hit a creature, extend this stance by 1 turn. |
|
Prowler's Persistence | Passive | - | - |
"When the going gets tough, I keep going." Ranged weapon abilities cost 15% less Energy. |
|
Ranged Focus | Passive | - | - | +5% Ranged XP |
|
Ranged Specialist | Passive | - | - |
"Fundamentally the marksman aims at himself." Ranged weapon abilities cost 5% less Energy. |
|
Target Leading | Passive | - | - | For each Ranged level, gain +1 Accuracy with ranged weapons. |