The ability to engage targets at a distance using bows, crossbows, or thrown weaponry. Considered essential for hunting most types of game, ranged combat focuses on proper positioning and maneuvering to eliminate targets before they become a threat.
| Icon | Name | Type | Energy Cost | Cooldown | Description |
|---|---|---|---|---|---|
|
Between the Eyes | Target Ability | 35 | 7 |
"Fwip. Headshot." Perform a precise attack dealing +25% damage, with +25% crit and +50% stun chance. This ability must be carefully aimed and hence takes an 50 extra time to perform. |
|
Crack Shot | Passive | - | - | Gain +3% crit chance while using ranged weapons. |
|
Keen Eyed | Passive | - | - | Gain +1 vision and +1 range while wielding a ranged weapon. |
|
Kerepi Peelback | Toggle Ability | 10 | 3 |
"Sure, you can take the heroic stand against the forces of darkness. Or you can not die. It's entirely up to you." Begin a hasty retreat, gaining 25 attack speed and 75% retreat chance, but reducing accuracy by -10 and crit chance by -25%. |
|
Mark Prey | Target Ability | 20 | 5 |
"Let the hunt begin" Mark a target for 6 turns, reducing its dodge by 25 and increasing damage dealt to it by 25%. Range of 10 tiles. |
|
Meticulous Retrieval | Passive | - | - |
"Get Thrifty!" Adds an additional 20% chance to recover spent ammunition. Only works with ammo that hit its target. |
|
Mortar Stance | Stance Ability | 40 | 3 |
"Death from Afar" Enter stance with 8 turns duration. Each hit on an enemy extends stance by 1 turn. Gain +2 range, +2 vision and +15 accuracy for 8 turns. Immobilized while Mortar Stance is active. |
|
Prowler's Persistence | Passive | - | - |
"When the going gets tough, I keep going." All abilities with ranged weapons cost 15% less energy. |
|
Ranged Focus | Passive | - | - | All experience gained with ranged weapons is increased by 5%. |
|
Ranged Specialist | Passive | - | - |
"Fundamentally the marksman aims at himself." Reduces the energy cost of all ranged abilities by 5%. |