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Stand Ground

Stand Ground

"This is my line in the sand; no darkness shall pass."

Plant your feet firmly on the ground for 6 turns gaining +40 attack speed, +10% crit chance, +100% knockback resist, and reducing the cost of all melee abilities by 35%.

You cannot move while stand ground is active.


Requirements

  • Requires a 2H weapon
  • Requires a melee type weapon

Experience Gain

9 Chivalry XP

Ability Progression

Level Name Energy Cost Cooldown Description
1 Stand Ground 35 15

Plant your feet firmly on the ground for 6 turns gaining +40 attack speed, +10% crit chance, +100% knockback resist, and reducing the cost of all melee abilities by 35%.

You cannot move while stand ground is active.

2 Stand Ground II 35 15

Plant your feet firmly on the ground for 8 turns gaining +40 attack speed, +10% crit chance, +100% knockback resist, and reducing the cost of all melee abilities by 35%.

You cannot move while stand ground is active.

3 Stand Ground III 35 15

Plant your feet firmly on the ground for 10 turns gaining +40 attack speed, +10% crit chance, +100% knockback resist, and reducing the cost of all melee abilities by 35%.

You cannot move while stand ground is active.

Data

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