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Athletics

Athletics

Athletics enhances agility and reflexes, enabling you to evade attacks and navigate obstacles effortlessly.

Abilities

Icon Name Type Energy Cost Cooldown Description
Aerialist Passive - - "The wind is my ally. It lifts me up and carries me away."
Whenever you jump, lunge or dash, gain +10% Physical Resist for each tile traveled, up to +30%, for 2 turns.
Agile Physique Passive - - "The mind can only take you so far, the body must carry you the rest of the way."
Whenever you dodge an attack, gain 5 Energy.
Athletic Training Passive - - "Before you can run, you must learn to walk."
For each Athletics level, gain +1 Movement Speed.
Awakening the Body Passive - - You feel the spark of potential igniting within, as your form begins to obey your will.
+5 Maximum Energy +0.5 Energy Recovery
Dance of Shadows Passive - - "It feels as if one were channeling. The air thickens, and ripples form around the body. A soundless dance that evades the comprehending eye."

Whenever an attack damages you, X% chance to gain Dance of Shadows for 3 turns, where X is your Athletics level. Stacks up to 5 times.

Dance of Shadows: +5 Dodge, +5% Crit Resist

Elusive Instinct Passive - - "Do you remember the age of storms? The age of the great hunted? I do."
+20% Stun Resist +20% Knockback Resist
Evasive Fury Passive - - "I'm not just fast, I'm the fastest."
Whenever you dodge an attack, gain +10 Movement Speed for 2 turns.
Jump Target Ability 70 20 "Leap before you look."
Jump past enemies and over obstacles, repositioning up to 3 tiles away.
Kinetic Precision Passive - - At speeds like this, even a glancing blow strikes with lethal force.

+0.5% Crit Damage per point of Movement Speed

Current bonus: 0% Crit Damage

Perfect Form Passive - - Mind, body, and movement align as one. Every dodge, every step, perfect in its execution.
+5 Maximum Energy +0.5 Energy Recovery
Poised Strike Passive - - "Time bends for those who do not chase it. Wait, and watch them fall."
When you use the 'Wait a Turn' action, gain +8 Dodge for 2 turns and +5% Crit Chance on your next turn.
Reflex Training Passive - - "Their blade is not going to slow down. Neither must you."
+2 Dodge
Room to Maneuver Passive - - "Stay light, stay open. The moment you lose space, you lose everything."

While 3 or more of the tiles north, south, east and west of you are empty, gain +12 Dodge.

Checked when your turn ends.

Shadow Mirage Passive - - "Move faster than their eyes can follow, and let them swing at shadows."

Whenever you jump, lunge or dash, leave behind a shadow copy of yourself for 3 turns or until it is destroyed. Can trigger once every 25 turns.

Enemies target the shadow as if it were an enemy.

Cooldown: 25 turns

Situational Awareness Passive - - Attuned to your surroundings, your senses sharpen.
+5 Maximum Energy +0.5 Energy Recovery
Sprint Toggle Ability - 2 "The wolves never caught him. When they ran, he ran faster."
+20 Movement Speed +1 Movement Speed per Athletics level
Trap Reaction Passive - - "Instinctively you must learn when to move and when to stay still."

Gain +10% Trap Avoidance, plus an additional 0.5% Trap Avoidance for each point of Dodge.

Current bonus: +10% Trap Avoidance

Trap Avoidance: the chance to not set off a trap you step on.

Tumbling Toggle Ability 2 2 "The ground is my ally. It will catch me when I fall."

Whenever an enemy would hit you with a melee attack, you have a 15% chance to roll aside and avoid the attack, plus 0.5% per Athletics level.

Costs 2 Energy per turn and 5 Energy per roll.

Each successful roll increases roll chance by 2% and adds 1 Energy cost. Resets when toggled off.

Unlimited Potential Passive - - "Man may be born for the earth, but he is destined for the sky."
Increases the range of jumps and lunges by 1 tile.
Wall Jump Target Ability 25 12 "When your back's to the wall, don't wait for death."

If you are next to a wall, jump up to 3 tiles perpendicular to that wall.

When you land, gain +15 Movement Speed for 5 turns.