The Swords & Blades skills have been reworked into a skill tree format with new abilities, icons, and improvements.
Also included is a healthy serving of bug fixes.
Save files from version 0.5.12 are compatible, however it is recommended to back up your saves just in case. If you'd like to continue playing 0.5.12, you can select it in steam options under betas.The Blades skill tree introduces new abilities, upgrades, and improvements.
This change introduces Upgrades, which are one-time unlocks that modify abilities in unique ways. For example, "Arcing Blade" can be upgraded with "Crosscut," providing increased crit chance on diagonal tiles.
Upgrades allow you to tailor their abilities to fit your playstyle, offering more options for tactical creativity.
Also included are 5 new passives, designed to complement the skill tree of your chosen blade type (Sword, Dagger, or Axe) and enhance your weapon's effectiveness.
At the top of the tree is the capstone: Blade Surge, a passive AoE effect that can deal damage in a huge area.
Blades and Swords skill should reset upon loading any v0.5.12 save, refunding your focus points.
If necessary, you can manually reset your Blades or Swords skill or any other skill using cheats:
Alongside the Blades rework, the Swords skill has been updated to a skill tree format.
6 new ability upgrades have been added, allowing you to tailor your playstyle.
Like the dodge bonus from Duelist Advance?
-> Amplify it with Rising Tension.
Prefer faster cooldowns?
-> Pair it with Relentless Assault.
With this rework, the Parry stat has been introduced to Swords, emphasizing the precision and defensive flair of a skilled duelist.
Parry not only negates incoming damage but also triggers secondary effects, such as reducing ability cooldowns through Advanced Swords.
We won't summarize everything here—you'll need to explore in game to see all the changes!