< Back to Update List

October 21, 2024

Patch Notes - v0.5.11


The new Athletics skill tree is here!

Save files from version 0.5.10 are compatible.

Athletics

The Athletics skill has been reworked into a skill tree format with new abilities, icons, and improvements.

New abilities emphasize positioning and movement efficiency. For example, "Room to Maneuver" grants a dodge bonus when at least three adjacent tiles are empty.

Or take "Wall Jump," a faster and more efficient jump that requires you to be next to a wall.

At the top of the skill tree, you'll unlock "Shadow Mirage," allowing you to leave behind a shadow copy of yourself when dashing, jumping, or lunging—enemies will waste their attacks on this decoy.

Summary of Changes:
This is part of the ongoing effort to convert all skills to a skill tree structure. With Athletics updated, only Travel, Reading, Alchemy, and Weapon skills remain to be reworked (plus new skills on the horizon).

Need to reset your skill tree?
If you need to reset your athletics skill tree from v0.5.10, enable debug mode in options, open console commands using F8, and enter the command "skillreset athletics" to refund your focus points. (It's recommended to turn off debug mode after.)

Dodge and Accuracy

Dodge and Accuracy mechanics have been updated. We’ve transitioned from a percentage-based accuracy system to an accuracy rating system, introducing a more dynamic curve.

To help explain everything, tooltips have been updated, showing example values and your hit chance against your last target:

Early-game balance remains similar, where a single point of accuracy converts to roughly 1% hit chance. However, stacking accuracy and dodge now introduces diminishing returns, allowing for late-game bonuses without breaking the game.

Special thank you to myrix for help crunching the numbers and refining the system. Couldn’t have done it without you!

Save/Load Stability

Fixed several issues related to save files.

Other Changes

Bug Fixes