Feb 21, 2023
Patch Notes - v0.4.10
This update is all about the user interface. We've revamped hundreds of UI components to give them a sleek and
standardized look. Plus, we've
added a new 'UI Scaling' option that allows you to increase the size of all UI components, from tooltips to
crafting menus.
Save files from v0.4.9 ARE compatible.
UI Scaling
Added a new option to the Graphics settings. This feature allows you to increase
the size of all UI components, such as tooltips, dialogue boxes, shops, and crafting menus.
Whether you're playing on a large monitor or a smaller screen, you'll be able to see everything
more clearly.
Map Events
Map Events (example, Bee Attacks, Squirrel attacks, etc) have been rebalanced to be more fair.
- Enemies spawned into map events will be further away from the player to give 1-2 turns more before being
surrounded.
- Tweaked the odds at which events will spawn. Harder events, such as Bear attacks are less common in
low-danger areas.
- Added new creature attacks which fit the theme of the biome.
- Fixed a bug which made rare events happen more often than intended (looking at you Bee Attacks!).
- Fixed a bug which made most bandit factions never occur.
- Reduced the volume of the map event sound effect.
Other Changes
- The inventory weight is now shown in the storage and trade window. This weight updates live as the player adds
or removes items from their inventory.
- Increase the rate travel XP is gained while travelling.
- Improved performance related to resizing the screen. Instead of redrawing the UI many times over and
over while the window is resized, a single redraw occurs at the end.
Bug Fixes
- Fixed shops not buying recently added potions (minor respite, bone broth, living water).
- Fixed class image not loading and causing error.
- Fixed unable to add potions to hotbar.
- Fixed recipes and abilities appearing twice when previewed during level-up skill selection.
- Fixed "toggle name mode" option resetting when game is restarted.