<abilities>
  <ability>
    <name>Mighty Lunge</name>
    <key>mighty_lunge</key>
    <skill>Warrapt</skill>
    <icon>mighty_lunge</icon>
    <tagline>"A leap not of faith, but of certainty."</tagline>
    <description>
      Lunge to and attack target within ⮃{{stat -> key:LungeRangeBoost, add:3, pluralize:tile}}⮃ for ⮃+30%
      damage.⮃
      [p]Lunging will reduce your defenses for 2 turns, increasing incoming damage by 25%.
    </description>
    <type>Target</type>
    <subType>5_2h_specialization</subType>
    <cost>50.0</cost>
    <cooldown>10</cooldown>
    <targetInfo>
      <type>Lunge</type>
      <lungeTargeting>
        <selectionArea>
          <type>square</type>
          <allowTargets>
            <allowCreature>true</allowCreature>
            <allowEmpty>false</allowEmpty>
            <allowPlayer>false</allowPlayer>
          </allowTargets>
          <params>
            <params type="width">3</params>
            <params type="height">3</params>
            <params type="expandStat">LungeRangeBoost</params>
          </params>
        </selectionArea>
      </lungeTargeting>
      <abilityUseTime>
        <type>weapon</type>
      </abilityUseTime>
      <effects>
        <effect>
          ApplyStatusEffect -> key:lunge_exposed, target:player;
        </effect>
      </effects>
      <jumpEffects>
        <jumpEffect>
          ShowAnimation -> key:dustring;
          PlaySound -> key:dash;
        </jumpEffect>
      </jumpEffects>
    </targetInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>2</requiredPoints>
        <requires>practiced_wield</requires>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">2H</params>
        </params>
      </requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Melee</params>
        </params>
      </requirements>
      <requirements>
        <type>MobilityEnabled</type>
      </requirements>
    </requirements>
    <statusEffects>
      <statusEffects>
        <turns>2</turns>
        <name>Exposed</name>
        <key>lunge_exposed</key>
        <icon>mighty_lunge</icon>
        <modifiers>
          <modifiers>
            <type>DamageReceived</type>
            <amount>0.25</amount>
          </modifiers>
        </modifiers>
      </statusEffects>
    </statusEffects>
    <attacks>
      <attacks>
        <count>0</count>
        <animation>spell_smash_03</animation>
        <modifiers>
          <modifiers>
            <type>Damage</type>
            <amount>0.3</amount>
          </modifiers>
        </modifiers>
      </attacks>
    </attacks>
  </ability>
</abilities>
