<abilities>
  <ability>
    <name>Expansive Swing</name>
    <key>expansive_swing</key>
    <skill>warrapt</skill>
    <icon>expansive_swing</icon>
    <tagline>"A pause, a swing, an arena cleared."</tagline>
    <description>
      Harness your strength with a moment's pause, then unleash an attack on all adjacent targets
      with ⮃+10% armor penetration⮃.
      [p]Damaged targets become staggered for ⮃3 turns⮃, reducing their attack and movement speed by 20, and
      accuracy by 10.
      [p]Requires waiting a turn before use.
    </description>
    <type>Target</type>
    <subType>5_2h_specialization</subType>
    <abilitySoundPack>arcing_blade</abilitySoundPack>
    <cost>40.0</cost>
    <cooldown>5</cooldown>
    <targetInfo>
      <type>AutoSelf</type>
      <autoSelfTargeting>
        <targetArea>
          <type>square</type>
          <allowTargets>
            <allowCreature>true</allowCreature>
            <allowEmpty>false</allowEmpty>
            <allowPlayer>false</allowPlayer>
          </allowTargets>
          <params>
            <params type="width">0</params>
            <params type="height">0</params>
            <params type="expandStat">Range</params>
          </params>
        </targetArea>
      </autoSelfTargeting>
      <abilityUseTime>
        <type>weapon</type>
      </abilityUseTime>
    </targetInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <extraTexts>
      <extraTexts>
        {{upgrade_text -> ability:precision_flourish, text:+5% crit chance for each enemy hit.}}
      </extraTexts>
    </extraTexts>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">2h</params>
        </params>
      </requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Melee</params>
        </params>
      </requirements>
      <requirements>
        <type>PlayerWaitedLastTurn</type>
      </requirements>
    </requirements>
    <attacks>
      <attacks>
        <count>0</count>
        <animation>spell_slash_01</animation>
        <modifiers>
          <modifiers>
            <type>ArmorPen</type>
            <amount>0.1</amount>
          </modifiers>
        </modifiers>
        <debuffs>
          <debuffs>
            <turns>3</turns>
            <name>Staggered</name>
            <key>staggered_1</key>
            <resistedBy>PhysicalWarding</resistedBy>
            <modifiers>
              <modifiers>
                <type>AttackSpeedBonus</type>
                <amount>-20.0</amount>
              </modifiers>
              <modifiers>
                <type>MoveSpeedBonus</type>
                <amount>-20.0</amount>
              </modifiers>
              <modifiers>
                <type>Accuracy</type>
                <amount>-10.0</amount>
              </modifiers>
            </modifiers>
          </debuffs>
        </debuffs>
      </attacks>
    </attacks>
  </ability>
</abilities>
