<abilities>
  <ability>
    <name>Rooting Push</name>
    <key>rooting_push</key>
    <skill>Staffs</skill>
    <icon>rooting_push</icon>
    <tagline></tagline>
    <description>

      Enemies you knock back while Hold Firm is active are also immobilized for 2 turns.
    </description>
    <type>Upgrade</type>
    <passiveInfo>
      <triggers>
        <triggers>
          KEY rooting_push_trigger;
          WHEN PlayerAttacks -> requiresKnockback:true;
          THEN ApplyStatusEffect -> key:rooting_push_status, target:players_attack_target;
        </triggers>
      </triggers>
    </passiveInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>2</requiredPoints>
        <requires>hold_firm</requires>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Condition</type>
        <params>
          <params type="condition">HasStatusEffect -> key:hold_firm, target:player
</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
