<abilities>
  <ability>
    <clone>low_grip</clone>
    <key>low_grip_2</key>
    <description>
      Shift the grasp on your staff down to one end, increasing your basic attack range by 1
      but reducing attack speed by 20.
      [p]
      Whenever you attack, ⮃+55%⮃ chance to gain [b]Movement Advantage[/b] on your next turn.
      [p]
      [b]Movement Advantage[/b] grants a free tile of movement.
    </description>
    <toggleInfo>
      <actionText>
        Whenever you attack, +55% chance to gain Movement Advantage on your next turn.
      </actionText>
      <modifiers>
        <modifiers>
          <type>AttackSpeedBonus</type>
          <amount>-20.0</amount>
        </modifiers>
        <modifiers>
          <type>Range</type>
          <amount>1.0</amount>
        </modifiers>
        <modifiers>
          <type>AttackCost</type>
          <amount>5.0</amount>
        </modifiers>
      </modifiers>
      <triggers>
        <triggers>
          KEY low_grip_2;
          WHEN PlayerAttacks -> chance:0.55;
          THEN GrantMovementAdvantage -> target:player, nextTurn:true;
        </triggers>
      </triggers>
    </toggleInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
      </unlockRequirements>
      <replaces>low_grip</replaces>
    </unlockInfo>
  </ability>
</abilities>
