<abilities>
  <ability>
    <name>Leisurely Gait</name>
    <key>leisurely_gait</key>
    <skill>Staffs</skill>
    <icon>leisurely_gait</icon>
    <tagline>"They say he walks days without tiring, and still a smile on his face."</tagline>
    <description>
      Waiting a turn grants an additional +3 energy.
      [p]Reduce movement energy cost by 2 while wielding a staff.
    </description>
    <type>Passive</type>
    <subType>1_Unique Passives</subType>
    <passiveInfo>
      <modifiers>
        <modifiers>
          <type>MovementCost</type>
          <amount>-2.0</amount>
        </modifiers>
        <modifiers>
          <type>OnTurnWaitEnergyRecovery</type>
          <amount>3.0</amount>
        </modifiers>
      </modifiers>
    </passiveInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>2</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Staff</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
