<abilities>
  <ability>
    <name>Applied Leverage</name>
    <key>applied_leverage</key>
    <skill>Staffs</skill>
    <icon>applied_leverage</icon>
    <tagline></tagline>
    <description>
      While Low Grip is active, your melee attacks against targets more than 1 tile away gain
      +25% crit chance.
    </description>
    <type>Upgrade</type>
    <passiveInfo>
      <perTargetModifiers>
        <modifiers>
          <modifiers>
            <type>CritChance</type>
            <amount>0.25</amount>
          </modifiers>
        </modifiers>
        <requirements>
          <requirements>
            <type>Condition</type>
            <params>
              <params type="condition">PlayerLastAttackIs -> isMelee:true, distanceGreaterThan:1
</params>
            </params>
          </requirements>
        </requirements>
      </perTargetModifiers>
    </passiveInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
        <requires>low_grip</requires>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Condition</type>
        <params>
          <params type="condition">HasStatusEffect -> key:low_grip, target:player
</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
