<abilities>
  <ability>
    <name>Fire Trail</name>
    <key>fire_trail</key>
    <skill>pyromancy</skill>
    <icon>fire_trail</icon>
    <description>
      Whenever you jump, lunge, or dash, leave behind fire in a 3x3 area where you were standing,
      also dealing 12 fire damage to all adjacent targets.
    </description>
    <type>Passive</type>
    <passiveInfo>
      <triggers>
        <triggers>
          KEY fire_trail_trigger;
          WHEN PlayerJumped;
          AND PlayerCurrentAbilityHasJumpDistance -> amount:1;
          THEN PlaceFire -> farOdds:1.0, size:1.5, location:jumpStartTile;
        </triggers>
      </triggers>
    </passiveInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
        <requires>combustion</requires>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>HasStat</type>
        <params>
          <params type="key">TyrosAttunement</params>
          <params type="amount">1</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
