<abilities>
  <ability>
    <hideHitSplash>true</hideHitSplash>
    <name>Summon Bear</name>
    <key>summon_bear</key>
    <skill>nature_magic</skill>
    <icon>naturemagic_11</icon>
    <tagline>"Awaken the forest's might."</tagline>
    <description>
      Summon a vicious bear to aid you in combat.
      [p]Bears have 140 health, deal 6-24 damage, and disappear after 60 turns.
      [p]Each summoned bear reduces your maximum energy by 30.
      [p]Summoned bears are immune to bramble bushes.
    </description>
    <type>Immediate</type>
    <subType>2_Summoning</subType>
    <abilitySoundPack>spell_summon</abilitySoundPack>
    <cost>80.0</cost>
    <cooldown>20</cooldown>
    <immediateInfo>
      <abilityUseTime>
        <type>standard</type>
      </abilityUseTime>
      <effects>
        <effects>
          WITH ExitOnEffectFail;
          THEN PlayerSummonMonster -> key:friendly_bear;
          THEN ApplyStatusEffect -> key:bear_summoning_cost, target:player;
        </effects>
      </effects>
    </immediateInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>15</requiredLevel>
        <requiredPoints>3</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>HasStat</type>
        <params>
          <params type="key">EnaliaAttunement</params>
          <params type="amount">3</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
