<abilities>
  <ability>
    <hideHitSplash>true</hideHitSplash>
    <name>Call to Nature</name>
    <key>call_to_nature</key>
    <skill>nature_magic</skill>
    <icon>naturemagic_4</icon>
    <tagline>"With a whispered plea, awaken the slumbering guardians hidden within the soil."</tagline>
    <description>
      Call to nature for help, who responds by growing a nearby Plant Sprout.
      [p]Plant Sprouts have 25 health, deal 4-9 damage, have a high poison chance and a 3 range vine-whip attack.
      [p]Plant Sprouts are permanently rooted and disappear after 30 turns.
    </description>
    <type>Immediate</type>
    <subType>2_Summoning</subType>
    <abilitySoundPack>spell_summon</abilitySoundPack>
    <cost>50.0</cost>
    <cooldown>3</cooldown>
    <immediateInfo>
      <abilityUseTime>
        <type>standard</type>
      </abilityUseTime>
      <effects>
        <effects>
          WITH ExitOnEffectFail;
          THEN PlayerSummonMonster -> key:plant_sprout;
        </effects>
      </effects>
    </immediateInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>3</requiredLevel>
        <requiredPoints>2</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>HasStat</type>
        <params>
          <params type="key">EnaliaAttunement</params>
          <params type="amount">1</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
