<abilities>
  <ability>
    <isSkillBonus>true</isSkillBonus>
    <name>Natural Healing</name>
    <key>natural_healing</key>
    <skill>medicine</skill>
    <icon>natural_healing</icon>
    <description>
      Each medicine level gives +0.01 natural health regeneration.
    </description>
    <type>passive</type>
    <passiveInfo>
      <modifiers>
        <modifiers>
          <type>OnTurnHealthGain</type>
          <amount>0.01</amount>
          <multiplier>medicine</multiplier>
        </modifiers>
      </modifiers>
    </passiveInfo>
    <unlockInfo>
      <autoUnlock>0</autoUnlock>
    </unlockInfo>
  </ability>
</abilities>
