<abilities>
  <ability>
    <isSkillBonus>true</isSkillBonus>
    <name>Bashful Temperament</name>
    <key>bashful_temperament</key>
    <skill>Maces</skill>
    <icon>bashful_temperament</icon>
    <tagline>"With enough force, anything can be broken."</tagline>
    <description>
      For each level of Maces gain:
      [p]+1% damage with maces.
      [p]+1 mace mastery, enabling you to wield higher-level maces effectively.
      [p]Your mace mastery: {{stat -> key:MacesWeaponMastery, showDescription:false, showPlus:false}}
    </description>
    <type>passive</type>
    <subType>0_Basic Passives</subType>
    <passiveInfo>
      <modifiers>
        <modifiers>
          <type>Damage</type>
          <amount>0.01</amount>
          <multiplier>Maces</multiplier>
          <requirements>
            <requirements>
              <type>Weapon</type>
              <params>
                <params type="weapon">Mace</params>
              </params>
            </requirements>
          </requirements>
        </modifiers>
        <modifiers>
          <type>MacesWeaponMastery</type>
          <amount>1.0</amount>
          <multiplier>Maces</multiplier>
        </modifiers>
      </modifiers>
    </passiveInfo>
    <unlockInfo>
      <autoUnlock>0</autoUnlock>
      <autoDiscover>-1</autoDiscover>
      <unlockRequirements>
        <requiredLevel>0</requiredLevel>
        <requiredPoints>0</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
  </ability>
</abilities>
