<abilities>
  <ability>
    <clone>static_lance</clone>
    <key>static_lance_4</key>
    <description>
      Discharge a burst of lightning in a straight line from your body, striking up to 3 tiles in a cardinal
      direction. Deals ⮃11 thunder damage⮃ with ⮃45% knockback chance⮃ to each target hit.
      [p]Deals ⮃+87% damage⮃ to stunned enemies.
    </description>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
      </unlockRequirements>
      <replaces>static_lance_3</replaces>
    </unlockInfo>
    <attacks>
      <attacks>
        <count>0</count>
        <perTargetModifiers>
          <modifiers>
            <modifiers>
              <type>Damage</type>
              <amount>0.87</amount>
            </modifiers>
          </modifiers>
          <requirements>
            <requirements>
              <type>Condition</type>
              <params>
                <params type="condition">HasStatusEffect -> key:status_stunned</params>
              </params>
            </requirements>
          </requirements>
        </perTargetModifiers>
        <modifiers>
          <modifiers>
            <type>MinimumThunderDamage</type>
            <amount>11.0</amount>
          </modifiers>
          <modifiers>
            <type>MaximumThunderDamage</type>
            <amount>11.0</amount>
          </modifiers>
          <modifiers>
            <type>KnockbackChance</type>
            <amount>0.45</amount>
          </modifiers>
        </modifiers>
        <specialModifiers>
          <specialModifiers>
            <type>IgnoreBaseDamage</type>
            <amount>0</amount>
          </specialModifiers>
          <specialModifiers>
            <type>AlwaysHit</type>
            <amount>0</amount>
          </specialModifiers>
          <specialModifiers>
            <type>NoSlide</type>
            <amount>0</amount>
          </specialModifiers>
          <specialModifiers>
            <type>IsMagic</type>
            <amount>0</amount>
          </specialModifiers>
        </specialModifiers>
        <originTileEffects>
          <originTileEffects>
            THEN ShowDirectionalAnimation -> west:static_lance_west, east:static_lance_east,
            north:static_lance_north, south:static_lance_south;
          </originTileEffects>
        </originTileEffects>
      </attacks>
    </attacks>
  </ability>
</abilities>
