<abilities>
  <ability>
    <name>Windmill of DOOOM</name>
    <key>windmill_of_doom</key>
    <skill>Flails</skill>
    <icon>flails_2</icon>
    <tagline>"If it sounds stupid but works, then it's not stupid."</tagline>
    <description>
      Swing your flail in a wide overhead arc, striking all adjacent targets with -30% damage and -5 accuracy, but
      with a ⮃+60% knockback chance⮃. Best used in conjunction with Wind-Up.
    </description>
    <type>Target</type>
    <subType>2_Abilities</subType>
    <abilitySoundPack>hammer</abilitySoundPack>
    <cost>50.0</cost>
    <cooldown>12</cooldown>
    <targetInfo>
      <type>AutoSelf</type>
      <autoSelfTargeting>
        <targetArea>
          <type>square</type>
          <allowTargets>
            <allowCreature>true</allowCreature>
            <allowEmpty>true</allowEmpty>
            <allowPlayer>false</allowPlayer>
          </allowTargets>
          <params>
            <params type="width">0</params>
            <params type="height">0</params>
            <params type="expandStat">Range</params>
          </params>
        </targetArea>
      </autoSelfTargeting>
      <abilityUseTime>
        <type>weapon</type>
      </abilityUseTime>
    </targetInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>5</requiredLevel>
        <requiredPoints>3</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Flail</params>
        </params>
      </requirements>
    </requirements>
    <attacks>
      <attacks>
        <count>0</count>
        <animation>spell_smash_02</animation>
        <modifiers>
          <modifiers>
            <type>Damage</type>
            <amount>-0.3</amount>
          </modifiers>
          <modifiers>
            <type>Accuracy</type>
            <amount>-5.0</amount>
          </modifiers>
          <modifiers>
            <type>knockBackChance</type>
            <amount>0.6</amount>
          </modifiers>
        </modifiers>
      </attacks>
    </attacks>
  </ability>
</abilities>
