<abilities>
  <ability>
    <name>Breakthrough</name>
    <key>breakthrough</key>
    <skill>enchanting</skill>
    <icon>breakthrough</icon>
    <description>
      Experience a breakthrough, gaining knowledge of 1 random unknown standard enchantment.
    </description>
    <type>passive</type>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
        <requires>learned_student</requires>
      </unlockRequirements>
      <unlockEffects>
        <unlockEffects>
          THEN LearnEnchantment -> type:standard;
        </unlockEffects>
      </unlockEffects>
    </unlockInfo>
  </ability>
</abilities>
