<abilities>
  <ability>
    <name>Shield Deflection</name>
    <key>shield_deflection</key>
    <skill>chivalry</skill>
    <icon>shield_deflection</icon>
    <tagline>"Your arrows betray you; now taste their sting."</tagline>
    <description>
      Deflected missile attacks are dealt to a random adjacent enemy.
      [p]Missile deflection is a stat most commonly found on shields, which has a chance to negate missile
      attacks.
    </description>
    <type>passive</type>
    <subType>4_shield_specialization</subType>
    <passiveInfo>
      <triggers>
        <triggers>
          KEY shield_deflection_trigger;
          WHEN MissileDeflected;
          THEN ApplyDamageAdjacentToPlayer -> deflectedDamage:true;
        </triggers>
      </triggers>
    </passiveInfo>
    <unlockInfo>
      <autoUnlock>-1</autoUnlock>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
        <requires>shield_expert</requires>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Shield</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
