<abilities>
  <ability>
    <name>Heroic Onslaught</name>
    <key>heroic_onslaught</key>
    <skill>chivalry</skill>
    <icon>heroic_onslaught</icon>
    <tagline>"Justice will be served, my blade will see to that."</tagline>
    <description>
      Whenever 3 or more enemies are within 3 tiles gain the "Heroic Onslaught" status effect for 7 turns,
      granting gives +15% damage, and an additional 1% damage for each chivalry level.
      [p]Once Heroic Onslaught runs out, it cannot be activated again for 7 turns.
    </description>
    <type>passive</type>
    <subType>1_Unique Passives</subType>
    <passiveInfo>
      <triggers>
        <triggers>
          KEY righteous_fury_status;
          WHEN EnemiesNearby -> enemies:3, distance:3;
          AND NOT HasStatusEffect -> key:heroic_onslaught_status, target:player;
          AND NOT HasStatusEffect -> key:heroic_onslaught_status_cooldown, target:player;
          THEN ApplyStatusEffect -> key:heroic_onslaught_status, target:player;
          THEN PlaySound -> key:buff_02;
        </triggers>
      </triggers>
    </passiveInfo>
    <unlockInfo>
      <autoUnlock>-1</autoUnlock>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>2</requiredPoints>
        <requires>class_knight</requires>
      </unlockRequirements>
    </unlockInfo>
  </ability>
</abilities>
