<abilities>
  <ability>
    <name>Furious Consumption</name>
    <key>furious_consumption</key>
    <skill>bludgeons</skill>
    <icon>furious_consumption</icon>
    <tagline>Fuel for the fire.</tagline>
    <description>
      If Unleash Fury or any other stance is active, consuming food requires no time, does not end
      your turn and gives +3 HP per food consumed.
      [p]
      No more than 1 food may be consumed per turn.
    </description>
    <type>Passive</type>
    <passiveInfo>
      <triggers>
        <triggers>
          KEY furious_consumption_heal;
          WHEN PlayerConsumesItem -> type:food|raw_food;
          THEN GiveHealth -> amount:3, overhead:true;
          THEN PlaySound -> key:spell_heal;
          THEN write_log2 -> text:+{{give_health_result}} health (Furious Consumption)., type:combat;
        </triggers>
      </triggers>
    </passiveInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
        <requires>smashers_delight OR simmering_anger</requires>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Bludgeon</params>
        </params>
      </requirements>
      <requirements>
        <type>Condition</type>
        <params>
          <params type="condition">HasStatusEffect -> is_stance:true</params>
        </params>
      </requirements>
    </requirements>
  </ability>
</abilities>
