<abilities>
  <ability>
    <name>Agile Physique</name>
    <key>agile_physique</key>
    <skill>athletics</skill>
    <icon>agile_physique</icon>
    <tagline>"The mind can only take you so far, the body must carry you the rest of the way."</tagline>
    <description>
      Whenever you dodge an attack gain 5 energy.
    </description>
    <type>passive</type>
    <passiveInfo>
      <triggers>
        <triggers>
          KEY agile_physique_trigger;
          WHEN PlayerIsAttacked -> attackDodged:true;
          THEN GiveEnergy -> amount:5, target:player;
        </triggers>
      </triggers>
    </passiveInfo>
    <unlockInfo>
      <autoUnlock>-1</autoUnlock>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>3</requiredPoints>
        <requires>perfect_form</requires>
      </unlockRequirements>
    </unlockInfo>
  </ability>
</abilities>
