<abilities>
  <ability>
    <name>Swift Stalker</name>
    <key>swift_stalker</key>
    <skill>archery</skill>
    <color>598d60</color>
    <icon>archery_22</icon>
    <tagline>"Come to me, and have all your wishes granted."</tagline>
    <description>
      Each successful attack grants 10 movement speed for 3 turns.
    </description>
    <type>Passive</type>
    <subType>1_Unique Passives</subType>
    <passiveInfo>
      <triggers>
        <triggers>
          KEY swift_stalker;
          WHEN PlayerHits;
          THEN ApplyStatusEffect -> key:swift_stalker_status, target:player;
        </triggers>
      </triggers>
    </passiveInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredLevel>10</requiredLevel>
        <requiredPoints>3</requiredPoints>
      </unlockRequirements>
    </unlockInfo>
    <requirements>
      <requirements>
        <type>Weapon</type>
        <params>
          <params type="weapon">Bow</params>
        </params>
      </requirements>
    </requirements>
    <statusEffects>
      <statusEffects>
        <turns>4</turns>
        <name>Swift Stalker</name>
        <key>swift_stalker_status</key>
        <icon>archery_22</icon>
        <color>598d60</color>
        <modifiers>
          <modifiers>
            <type>MoveSpeedBonus</type>
            <amount>10.0</amount>
          </modifiers>
        </modifiers>
      </statusEffects>
    </statusEffects>
  </ability>
</abilities>
