<abilities>
  <ability>
    <clone>blazing_bolts</clone>
    <key>blazing_bolts_2</key>
    <description>
      Sets your ammunition alight for ⮃15 turns⮃.
      [p]Flaming bolts deal +15% damage, have +30% armor penetration, and add +30% burn chance, but have -1 range
      and -25% chance to be retrieved from a target.
      [p]While active, all damage is dealt as fire damage.
    </description>
    <type>Immediate</type>
    <cooldown>17</cooldown>
    <immediateInfo>
      <abilityUseTime>
        <type>standard</type>
      </abilityUseTime>
      <effects>
        <effects>
          ApplyStatusEffect -> key:blazing_bolts_status_2, target:player;
        </effects>
      </effects>
    </immediateInfo>
    <unlockInfo>
      <autoDiscover>0</autoDiscover>
      <unlockRequirements>
        <requiredPoints>1</requiredPoints>
      </unlockRequirements>
      <replaces>blazing_bolts</replaces>
    </unlockInfo>
    <statusEffects>
      <statusEffects>
        <turns>15</turns>
        <name>Blazing Bolts</name>
        <key>blazing_bolts_status_2</key>
        <icon>arbalism_3</icon>
        <modifiers>
          <modifiers>
            <type>Damage</type>
            <amount>0.15</amount>
          </modifiers>
          <modifiers>
            <type>ArmorPen</type>
            <amount>0.3</amount>
          </modifiers>
          <modifiers>
            <type>BurnChance</type>
            <amount>0.3</amount>
          </modifiers>
          <modifiers>
            <type>Range</type>
            <amount>-1.0</amount>
          </modifiers>
          <modifiers>
            <type>AmmoRecovery</type>
            <amount>-0.25</amount>
          </modifiers>
        </modifiers>
      </statusEffects>
    </statusEffects>
  </ability>
</abilities>
