<statusEffects>
<statusEffect>
<turns>5</turns>
<name>Wall Jump</name>
<key>wall_jump_status</key>
<icon>wall_jump</icon>
<skipFirstTurn>true</skipFirstTurn>
<modifiers>
<modifiers>
<type>MoveSpeedBonus</type>
<amount>15.0</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>