<statusEffects>
<statusEffect>
<turns>20</turns>
<name>Vengeful Defiance</name>
<key>vengeful_defiance</key>
<allowMany>true</allowMany>
<modifiers>
<modifiers>
<type>MaximumDamage</type>
<amount>5.0</amount>
</modifiers>
<modifiers>
<type>CritDamage</type>
<amount>0.1</amount>
</modifiers>
</modifiers>
</statusEffect>
</statusEffects>