tenderized_status.xml

<statusEffects>
  <statusEffect>
    <turns>5</turns>
    <name>Tenderized</name>
    <key>tenderized_status</key>
    <icon>tenderize</icon>
    <resistedBy>PhysicalWarding</resistedBy>
    <skipFirstTurn>true</skipFirstTurn>
    <reduceOnStartOfTurn>true</reduceOnStartOfTurn>
    <modifiers>
      <modifiers>
        <type>PhysicalResist</type>
        <amount>-0.15</amount>
      </modifiers>
      <modifiers>
        <type>WoundResist</type>
        <amount>-0.15</amount>
      </modifiers>
    </modifiers>
  </statusEffect>
</statusEffects>